Let's Work Together.

Job Openings.

If it’s listed here, we’re currently accepting applications.

At League of Geeks we're passionate about creating beautiful and compelling visual experiences. We're looking for artists who are driven by the same love of game art and want to create mind-blowing visual aesthetics in a highly creative environment.

You're comfortable illustrating, crafting your wild ideas into concept art ready for modellers, or applying your design sensibilities to marketing assets or user interfaces.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

We are committed to building one of the best working environments in the world and you will become a core member of the LoG family making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

If you’re keen to work at one of the world’s leading independent studios and get in at the beginning of our unannounced project, helping to shape our new, original IP, we want to hear from you.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • Have a strong aesthetic eye and style.
  • Be comfortable concepting and communicating your ideas the team.
  • Great graphic design skills - developing icons, logos, page layout and typographic tastes.
  • Be able to apply yourself and adapt to differing art styles.
  • High proficiency in software such as Photoshop
  • Live and breath visual design!

Bonus Points:

  • Professional game development experience.
  • Experience collaborating with other creatives to come up with great art or design outcomes.
  • Experience with Unity Engine
  • Experience with Substance Painter, After Effects or 3D Software.

Responsibilities:

  • Conceive and create concept art of a wide range of styles and subject matters, from realistic to cartoon - characters, environments and backgrounds.
  • Be able to create marketing or in-game Illustrations.
  • Conceptualise, design and help create in-game visual effects.
  • Create high quality texture content for in-game 3D assets (textures and other maps)
  • Work with and implements assets within Unity (or the tools and platforms provided).
  • Conceive and create game interface and menus.
  • Create social media, web and branding graphics.
  • Effectively contribute to the game creation process by working with the art director, lead artist and broader team.
  • Be a functioning part of the well-oiled art dept machine, while meeting project deadlines and milestones.

Benefits:

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family friendly considerations.
  • Healthy work-life balance.
  • Professional development track, mentorship and support.
  • Annual Summer Family Picnic, Winter Feast and participation in Melbourne Games Week events.
  • Professional and personal travel insurance.
  • Friday afternoon social events.
  • Monthly self-directed professional development and game jam days.
  • Located in The Arcade, one of the world’s first videogame co-working spaces.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How To Apply:

If this role and a future at LoG sounds good to you, please send the following to careers(at)leagueofgeeks(dot)com :

  • Up to date CV
  • Link to folio or appropriate samples
  • Include a one-page cover letter that details why you feel League of Geeks is right for you and why you feel you are right for League of Geeks.

Please note that due to the large volume of applications we receive, there will be a slow response time but we will endeavour to get back to everyone who shows interest!

At League of Geeks we're passionate about creating beautiful and compelling visual experiences. We're looking for artists who are driven by the same love of game art and want to create mind-blowing visual aesthetics in a highly creative environment.

Interface design is your passion. Great icon design is in your blood. When you hear terms such as 'Gestalt' or 'Diagetic' you really light up! You believe strongly in the power of a great user experience, and pushing at the boundaries of what is possible in this craft. To you, a user interface should never be a secondary consideration during development, but carefully integrated into a game's experience.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

We are committed to building one of the best working environments in the world and you will become a core member of the LoG family making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

If you’re keen to work at one of the world’s leading independent studios and get in at the beginning of our unannounced project, helping to shape our new, original IP, we want to hear from you.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Requirements:

  • Have a strong aesthetic eye and style.
  • Be comfortable concepting and communicating your ideas to the team.
  • Strong graphic design skills - developing icons, logos, page layout and typography.
  • A passion and flair for game interface design.
  • Be able to apply yourself and adapt to differing art styles.
  • High proficiency in software such as Photoshop.

Bonus Points:

  • Professional game development experience.
  • Experience collaborating with other creatives to come up with great interface or design outcomes.
  • Experience with Unity Engine
  • Experience with After Effects, or 3D Software.

Responsibilities:

  • Conceive and create game interface designs and menus that match the themes and motifs of the project they're for.
  • Conceptualise and help create in-game visual effects to support the designs.
  • Work with and implements assets within Unity (or the tools and platforms provided).
  • Effectively contribute to the game creation process by working with the art director, lead artist and broader team.
  • Be a functioning part of the well-oiled art dept machine, while meeting project deadlines and milestones.

Benefits:

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family friendly considerations.
  • Healthy work-life balance.
  • Professional development track, mentorship and support.
  • Annual Summer Family Picnic, Winter Feast and company events.
  • Professional and personal travel insurance.
  • Friday afternoon social events.
  • Monthly self-directed professional development and game jam days.
  • Located in The Arcade, one of the world’s first videogame co-working spaces.
  • Located in Melbourne, Australia. World’s most liveable city seven years in a row.

How To Apply:

If this role and a future at LoG sounds good to you, please send the following to careers(at)leagueofgeeks(dot)com :

  • Up to date CV
  • Link to folio or appropriate samples
  • Include a one-page cover letter that details why you feel League of Geeks is right for you and why you feel you are right for League of Geeks.

Please note that due to the large volume of applications we receive, there will be a slow response time but we will endeavour to get back to everyone who shows interest!

League of Geeks is regarded as an industry leader in games-as-a-service development, but we feel we're only just getting started. So we’re looking for you, an enthusiastic engineer looking to dedicate your passion for game development to improving our games-as-a-service methodology, pipelines and player experiences. As LoG continues to grow and expand, you will drive our development across build infrastructures and testing pipelines - optimising the way we work, not only across platforms but as a team.

If you’re keen to work at one of the world’s leading independent studios and get in at the beginning of our unannounced project, helping to shape our new, original IP, we want to hear from you.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Required:

  • Excellent communication, creative collaboration and teamwork skills.
  • High attention to detail and thoroughness.
  • A commitment to working in a professional, inclusive and supportive environment.

Bonus Points:

  • Have worked on at least one commercial PC and/or console title.
  • Development experience within games-as-a-service production methodologies.
  • Experience with cross-platform development.
  • Experience engineering build systems and pipelines.
  • Experience creating automated testing pipelines.
  • Experience working in a liveops capacity on a live commercial PC and/or console title.

Responsibilities:

  • Developing and optimising our build infrastructure.
  • Developing and improving our automated testing system.
  • Support build release and patching pipeline, build deployment tool suite and code integration utilities.
  • Point of contact for infrastructure issues.
  • Champion quality in our development process, demonstrating our values and taking an active role in the improvement of our craft at LoG.
  • Work closely with production and quality assurance to provide context and support to the live development environment.

Benefits

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Professional development track, mentorship and support.
  • Professional and personal travel insurance.
  • Monthly self-directed professional development and game jam days.
  • Friday afternoon team social events.
  • Annual Summer Family Picnic, Winter Feast and Melbourne Games Week events.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How to Apply:

If this role and a future at LoG sounds good to you, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

Relocation assistance is available for the perfect applicant.

Please note that we will only be notifying successful applicants, due to the large volume of applications we receive.

At League of Geeks we are passionate about creating successful, unique games that break the mould. We are looking for experienced engineers who can bring a diverse set of skills, life experience and positivity to our team. You will be capable of creating innovative game experiences in collaboration with others, while diversifying and honing your own skills.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

We are committed to building one of the best working environments in the world and you will become a core member of the LoG family making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.

If you’re keen to work at one of the world’s leading independent studios and get in at the beginning of our unannounced project, helping to shape our new, original IP, we want to hear from you.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Required:

  • Excellent communication, creative collaboration and teamwork skills.
  • A high attention to detail and thoroughness.
  • A commitment to working in a professional, inclusive and supportive environment.

Bonus Points:

  • 8+ years of commercial development experience.
  • Have worked on at least one commercial PC or console title.
  • Games-as-a-service model development.
  • Experience collaborating with other creatives to come up with great art or design outcomes.
  • Cross platform development.
  • Good knowledge of applied 3D math.
  • A passion for mentoring others.

Responsibilities:

  • Collaborate with designers to develop and implement the game design.
  • Collaborate with all disciplines and departments to create a great player experience.
  • Developing core systems that will form the basis of the gameplay experience.
  • Taking care to write efficient and maintainable code, with an eye to a quality end-user experience.
  • Providing input and further developing the technical design and vision through all phases of the game development cycle.
  • To take responsibility for your own tasks and estimations, with support from leads and production.
  • Actively problem-solve performance and stability issues when necessary.
  • Champion quality in our development process, demonstrating our values and taking an active role in the improvement of our craft at LoG.

Benefits

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Healthy work-life balance.
  • Professional development track, mentorship and support.
  • Annual Summer Family Picnic, Winter Feast and Melbourne Games Week events.
  • Professional and personal travel insurance.
  • Friday afternoon social events.
  • Monthly self-directed professional development and game jam days.
  • Located in The Arcade, one of the world’s first videogame co-working spaces.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How to Apply:

If this role and a future at LoG sounds good to you, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

Relocation assistance is available for the perfect applicant.

Please note that we will only be notifying successful applicants, due to the large volume of applications we receive.

At League of Geeks we are passionate about creating successful, unique games that break the mould. We are looking for experienced engineers who can bring a diverse set of skills, life experience and positivity to our team. You will be capable of creating innovative game experiences in collaboration with others, while diversifying and honing your own skills.

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

We are committed to building one of the best working environments in the world and you will become a core member of the LoG family making that a reality. Not to mention you’ll be part of our planning meetings, design discussions, and of course Friday afternoon events, weekly LoG Dog Day, and more.
If you’re keen to work at one of the world’s leading independent studios and get in at the beginning of our unannounced project, helping to shape our new, original IP, we want to hear from you.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Required:

  • Experienced in C++ or C#.
  • Excellent communication, creative collaboration and teamwork skills.
  • A high attention to detail and thoroughness.
  • A commitment to working in a professional, inclusive and supportive environment.

Bonus Points:

  • 3+ years of professional game development experience.
  • Have worked on at least one commercial PC or console title.
  • Games-as-a-service model development.
  • Experience collaborating with other creatives to come up with great art or design outcomes.
  • Cross platform development.
  • Game console experience.

Responsibilities:

  • Collaborate with designers to develop and implement the game design.
  • Collaborate with all disciplines and departments to create a great player experience.
  • Developing core systems that will form the basis of the gameplay experience.
  • Taking care to write efficient and maintainable code, with an eye to a quality end-user experience.
  • Providing input and further developing the technical design and vision through all phases of the game development cycle.
  • To take responsibility for your own tasks and estimations, with support from leads and production.
  • Actively problem-solve performance and stability issues when necessary.

Benefits:

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family friendly considerations.
  • Healthy work-life balance.
  • Professional development track, mentorship and support.
  • Annual Summer Family Picnic, Winter Feast and Melbourne Games Week events.
  • Professional and personal travel insurance.
  • Friday afternoon social events.
  • Monthly self-directed professional development and game jam days.
  • Located in The Arcade, one of the world’s first videogame co-working spaces.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How to Apply:

If this role and a future at LoG sounds good to you, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

Relocation assistance is available for the perfect applicant.

Please note that we will only be notifying successful applicants, due to the large volume of applications we receive.

We don’t always get things right and some of our favourite work pals are folks in positions we never even thought to advertise for. So it seems fair to say that if you don’t see a position listed here that reflects your skillset, you could still really make a difference here - and we’d love to hear how!

As a collaborative, agile team, we love generalists possessing deep specialisations and this is an excellent opportunity for you to invest in your skillset, whilst having a major impact on the experiences we craft and deliver to our players.

Women and other underrepresented developers, please apply! We pride ourselves on our inclusive work environment and output, so we’d love to work with you.

Required:

  • Thoroughness and high attention to detail.
  • Excellent communication, creative collaboration and teamwork skills.
  • A commitment to working in a professional, inclusive and supportive environment.

Bonus Points:

  • Demonstrable design and aesthetic sensibilities.
  • 3+ years of relevant, professional experience.

Benefits

  • Weekly bring-your-dog-to-work day. Yeah, dogs!
  • Flexible work arrangement opportunities and family-friendly considerations.
  • Professional development track, mentorship and support.
  • Professional and personal travel insurance.
  • Monthly self-directed professional development and game jam days.
  • Friday afternoon team social events.
  • Annual Summer Family Picnic, Winter Feast and DefGeek party.
  • Located in Melbourne, Australia. World’s most livable city seven years in a row.

How to Apply:

If a future at LoG sounds good to you and you feel we could use your perspective, experience and set of skills, send a cover letter, an up-to-date CV and folio with examples of your work to careers(at)leagueofgeeks(dot)com.

Relocation assistance is available for the perfect applicant.

Please note that due to the large volume of applications we receive, we will only be notifying successful applicants.

How We Work.

Autonomy with Purpose

We believe empowered teams make great games. Facilitation is not just lighting the way, but getting out of the way. We come together every day to craft exceptional videogames, served and supported by strong, compassionate and transparent leadership.

The Three C's

All of our videogames strive to achieve Critical, Cultural, and Commercial success in equal measures. We’re committed to crafting world-class experiences, that drive the medium forward, without sacrificing our creative independence and financial security.

People Make Product

Videogames are rad. Obviously. That’s why we’re here. You know what’s also great? A life fully lived, quality time with loved ones, health and happiness. Crafting world-class videogames need not sacrifice the most important things in life.

How We Hire.

We know your time is precious, so is ours. Getting to know people can be weird too. Real Weird. We have a transparent recruitment framework to ensure it’s as speedy and natural as possible.

1

.
Confirmation Email

You’ll receive an email confirming you are being considered for the position and to arrange a Meet ‘n’ Greet.

2

.
Meet 'n' Greet

The hiring manager and department lead will host an informal interview to say hi, discuss the role and LoG, as well as your application, ambitions and experience.

3

.
Reference Checks

We’ll call a few folk and make sure you’re as awesome as you say (and we think) you are.

4

.
Technical Interview

Next we'll dig into your skills and experience by asking you to present some stuff you're proud of to a handful of your future colleagues.

5

.
Fireside Chat with LoG's Founders

This unscripted conversation is your opportunity to interview the company founders on just about anything you wish.

6

.
Offer

If you’re successful in applying for the position, you'll be notified by phone and receive a formal offer via email.

Benefits.

LoG Dog Day

The most important one first; weekly bring-your-dog-to-work day. Yeah, doggos!

Flexible Options

Flexible work arrangement opportunities and family-friendly considerations.

Career Development

Professional development track, mentorship and support.

PlaySchool

Monthly self-directed professional development and game jam days.

Social Calendar

Friday afternoon team social events; demo days, knowledge sharing, talks from world renowned experts, founder Q&As!

Eat, Play, Party.

Annual Winter Feast, Summer Family Picnic, and DefGeek party.

Aussie Living

Located in Melbourne, Australia. World’s most livable city seven years in a row.

Do Good. Feel Good.

A portion of LoG's profits are donated to a charity of the team's choosing every year.